AKAVIR TES : VI
Based around the popular videogame series The Elder Scrolls by Bethesda, this server gives players the opportunity to play out lives and adventures in the mysterious and asiatic land of Akavir.
THE GREAT WAR
After the end of the civil war in Skyrim, a peace treaty between the Stormcloaks and the Imperials was proposed and eventually secured, but a more dire conflict arose from the ashes of war. The treaty granted Skyrim its religious and governing freedoms from the control of the Empire. The Thalmor, however, who had an agreement with the Empire involving Skyrim's religious laws, declared open war against the Empire for breaking the original agreement. Negotiations fell out of control and the entire continent of Tamriel eventually fell into the conflict. War and chaos consumed most cities and territories until they were completely tearing each other apart. This war, along with the Dragon threat, brought endless dark days for the inhabitants of Tamriel and its provinces.
In the days just before the Great War, a trade route between the denizens of Tamriel and the Tang Mo (Monkey people) of Akavir was established. For as long as anyone could remember, it had always been a very dangerous journey to Akavir, but a brave group of experienced sailors laid out a safe route by sea to Akavir. After Tang Mo's several trade agreements with different Tamriel factions and provinces, the colony of Thanefall was eventually established along the Tang Mo borders in Akavir. The colony consisted of many of the different races of Tamerial. Very quickly it grew and eventually it became a city as it was able to secure nearby lands in Akavir, forming a small territory. A free trade market was the basis of government in Thanefall, but as populations continued to steadily grow, it became an independant state, separate from the Empire and the territories of distant Tamriel. Several forts and outposts were built near Thanefall and a small army was eventually formed as protection and a safe guard from the local threats.
THE INFERNAL AGE
Akavir has been known to have many twisted inhabitants, none more vile than the Tsaesci. For thousands of years, the Tsaesci have dabbled in the art of controlling weather and certain forms of terraforming. But they have gone silent in recent history and no one knows exactly why. As years passed, many Tamielic settlers eventually arrived on the shores of Akavir seeking fertile lands and adventure with only a bit of confrontation from its natives. The Snake-like Tsaesci of many bedtime stories were nowhere to be seen. As the settlers made their new home, more years passed with conflicts coming and going. As time went on, a looming danger churned just beneath their feet.
Back in Tamriel, people began to notice something very strange. Trade ships stopped arriving from Akavir and even mages told of a silence in the east. Soon, the ships headed to Akavir were never heard from again. A year went by with no contact, not even a scrap of information. The day came when a boat returned from the east that had set off a few months earlier. What the crew had seen can only be described as unnatural. Akavir was still there but it wasn't the same. Talk of destroyed towns, flooded or sinking lands, even a golden floating island was mentioned. But it's not what they saw that worried everyone, its what they didn't see. Everyone was gone.
Now your journey begins...
84 years after the events of Skyrim, immigrants from all over Tamriel set off for Akavir. After hearing various rumors of rich lands and the many freedoms each citizen was declared, travelers found passage along the trade routes. Many of these immigrants were trying to escape the fires of war or simply wanted religous freedom and practice. Some even traveled in hope of gaining wealth and power from the ruins of the old Akavirian wars, but there were some that made the journey to Akavir for much greater purposes. Akavir was somehow calling to these few warriors, it beckoned them to make the perilous journey. What was this calling? What dangers and riches await these would-be adventurers? What causes and what peoples will they fight for? Will greed or honor write thier future? Only the Elder Scrolls know.