For creative, there are two different ranking systems to cater to everyone. Some people aren't the best at building and need extra help to improve their skills and some people are great at building and want to take on a specific building type to improve their skills even more.
The traditional ranking system is a 10 rank system that caters to players who have mediocre building skills. This ranking system is easier compared to the specific ranking system. With the traditional system our goal to achieve is to help players gain building skills and improve their building. Players will have a lot more one-on-one guidance with our build advisors and staff members. By the time a player reaches the final rank, players should comprehend all the elements that go into making a great build.
The specific ranking system is a 6 rank system that caters to players who have advanced building skills and want a bit of a challenge. Everyone is apart of the traditional ranking system until you hit the rank Craftsman, that is when the ranking systems branch out. Staff members will discuss if you're eligible to venture off into the specific rank system. Ranking is a lot more difficult compared to the traditional ranking system. With the specific system our goal to let experienced builds who know what they are doing build specifically how they want and what their specialty is. The ranking system is in place to help them improve their skills and to learn something different from other experienced builders. Players will have one-on-one guidance with our build advisors and staff members. By the time a player reaches the final rank, players should have now improved their building abilities and hopefully will become even more confident with how well they build.
For RPG survival, there are three towns which are called Adraywiel, Wynthrall, and Orion. Adraywiel is the neutral town which has an alliance with both Wynthrall and Orion. Wynthrall and Orion are towns that are rivals to each other.
Players can join the towns to assist in expanding the empire or they can create new towns to expand their very own dominion. Within each of these towns there will be a capital that includes commerce and infrastructure such as player markets, shops, auctions, trading, community storage, and much more. As players make their own towns and join forces with the server based ones, their objective is to try to build the empires up to compete with their rival town. The bigger the town, the bigger the empire will be. There will also be rival clans with whom you will choose or stay neutral. There will be a custom made plugin in the future for raids, dungeons, boss creations, and mob spawns. Players will have the ability to choose classes such as mage, warrior, etc.